Welcome to The Dwellers Below Team Tournament!!
Date: July 26-27 2025
Admission: $400 per team of 5 paid to
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https://www.bestcoastpairings.com/event/e9xrFISUbSrP
Format: This is a 2000 point matched play event using the “Teams” format. Each team will consist of 5 active players.
Each Team must select a Captain and optionally a Coach.Responsabilites for these roles will be laid out in the adjoining player pack.
Each player on a team must use a different army. If models appear in several armies such as Kragnos or Nagash they may only be selected once per team.The same warscroll cannot be used across multiple armies ex if a Sons of Behemat player would wish to include Bragitts Bottle Snatchas then any Gloomspite Gitz players on that team would not be eligible to use the units in that regiment of renown and visa versa.
Schedule
Day 1
8:00-8:45 Registration
9:00-12:30 Round 1
12:30-1:30 Lunch
1:30-5:00 Round 2
Day 2
9:00-12:30 Round 3
12:30-1:30 Lunch
1:30-5:00 Round 4
5:15 Awards
Awards
1st place Team
Best Sportsmanship(Team)
Best in Grand Alliance(4 awards)
Best Painted
Hobby:
Fully painted armies including manifestations and faction terrain are required for this event. Models must be painted and based to a battle ready standard. Any proxies or conversions must be approved by the TO prior to the event.
3D prints
A maximum of 1 monster or unit of 10 models may be 3D printed. 3D printed parts across the entire army is permitted.
Team Composition
Each Team will be led by a Captain and Coach.
Teams are therefore composed as follows:
1 Captain (Either an active player or act as non-playing Coach)
5 Active players (mandatory)
1 Coach (may be an active player)
Captain
Each team must be led by a captain, If there are any questions regarding the role of Captain or any help is needed, feel free to approach the Tournament Organizer.
The Captain is ultimately responsible for the conduct of their team, will oversee their team’s pairings each round, and will be responsible for submitting match results. It is also the Captains responsibility to check all tables for any discrepancies in terrain density or placement before the start of the round, and for organizing their teams to triple-check the final submitted army lists prior to the event.
The Captain will also be held responsible for the manner in which their team leaves behind the tables and surrounding area. If a team does not dispose of their trash after each round, the Captain may receive a warning.
Players
Team Players are the team members playing the matches in each round of the event. Once players are at their tables at the start of any given round, players are not permitted to communicate with their fellow team members, nor share information on matches or strategy between them by conversation, mobile devices or other communication devices.
Once per event round, each player is able to call a time-out, during which they are permitted to speak with their Team's Coach, but not any other Team members. Please note; ONLY an active player may call for a time-out.
Coach
A Coach may assist the Team and Captain in various ways throughout the Event, as well as during the rounds. A player can also be designated as a playing Coach. This means when this player is done with their game, they can act as a Coach when a member of their team asks for a time-out. Having a Player as a Coach is only allowed if a Team does not have an official Coach.
A Coach is permitted to:
* Be the Team Captain
* Organize and submit Team Results
* Ask questions to their players about how the game is going (in English)
* Tell their player how their team is doing and if they require a win/draw/loss from this game
* Manage rules issues and call for referee assistance
* Engage in discussions with their players during a time-out. If they perceive a situation where there is a non-optional rule or trigger missed, they may call for the game to be paused (meaning a coach can pause the Chess Clock after consultation with the opposing captain), and retrieve a judge to rectify the situation.
A Coach is not permitted to:
* Give Tactical advice outside of a time-out (they may not tell their player ‘how’ to get that win/draw/loss) or interject in any way regarding in-game situations. This includes reminding a player about forgetting rules or strategies. If they perceive a situation where there is a non-optional rule or trigger missed, they may call for the game to be paused, and retrieve a judge to rectify the situation
* Speak to their Team player in a language other than English outside a time-out
* Call time-outs themselves
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