The campaign runs every 1st and 3rd Saturday of the month.
Bring your favorite set of dice, a character sheet and pencil, and the source books you're pulling your character stats from!
The Setting:
A thousand years ago the human race came to Azoce; it was an arduous journey. No story tells what they were running from, but there may not be any humans elsewhere in Enteja. The ships stopped at three other landings but the environment was too hostile to support settlers. The fourth landing was successful: at Azoce. This place was named after the feat. The ships were disassembled and used to build a small town, and the settlers thrived.
After a few generations the town grew and eventually people set off to explore. Suddenly a new race was introduced to the humans of Fourth Landing and their kin: Elves. The elves took kindly to the childlike race of humans, describing the rest of the continent, and introducing them to their allies, the Dwarves. Peace and prosperity flourished, new towns grew into cities, elven, human, and dwarven ties blossomed with trade.
This was normal for a few generations, but, inevitably, greed eventually got in the way. This ended good will between the races; the elves retreated to their homelands, barring entry to the humans. The dwarves secluded themselves as well, limiting their trade of ores and access to their mountains. Over more generations the humans bargained for ore trade and a fort, Driscilla, was built to protect that trade from banditry. This fort boasted not one leader but three, called Princes. Though they lack true royal status, the Princes of Driscilla run the city with the authority of their individual ‘armies’ and vie for power and contracts from the mines. Peace has come back to the races of Azoce; though it is tenuous, it is hopefully not temporary.
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