Simulation Sessions is a free monthly event series facilitated by the World Engines Lab, incubated at Gray Area. In response to the growing prevalence and sophistication of virtual simulations and environments, these sessions seek to sustain a local community of 3D designers, artists, and technologists, facilitate peer teaching and learning, and spark dialogue about the social, cultural, and political dimensions of building digital worlds.
All, regardless of skill or experience level, are welcome to attend and bring their current projects (in any 3D platform, including Unreal, Unity, Godot, Three.js, Babylon.js, Rhino, Blender, Houdini, Spline, Womp, TouchDesigner, Custom 3DAI tools, and more).
Each session begins promptly at 6pm with a brief talk or mini-workshop led by a member of the community. At 6:30pm, participants are invited to work on projects, seek technical advice, mingle, and meet others engaged in the practice of building simulations.
This month's speaker: Jules LC
Jules Lc (they/she) is an interdisciplinary artist and scientist from the Bay Area (Ohlone land), centering the intrinsic value and interconnectedness of life. From foraging fungi to generative algorithms, we can understand natural intelligence within and without dominant epistemes. They have investigated the evolution of of sensing at a laboratory for Evolutionary Neurobiology and created “Water is Earth's Technology” a Lichen-as-Interface installation
Free RSVP:
https://grayarea.org/event/simulation-sessions-july-2025/
You may also like the following events from Gray Area:
Also check out other
Arts events in San Francisco,
Workshops in San Francisco.