Free Entry!
August 15th @ 6pm &
September 5th @ 6pm
All players will recieve a promo card while supplies last
Place all five world cards, world side face up, in the Unclaimed Worlds space on the play aid. During the match, players will be able to claim world cards from this area.
Worlds are special objects in the command zone that players can control. They aren't permanents and can't be targeted, destroyed, or exiled. If a player loses the game, any worlds they control return to the Unclaimed Worlds space on the play aid.
Players will need a supply of orbit counters during the event. These can be any countable small object (glass beads, dice, paperclips, etc.)—or create your own unique counters!
Gameplay
Set up and play follows the regular Commander format rules but players all have these additional abilities:
Alternate win condition: At the beginning of your upkeep, if you control all five worlds, you win the game.
At the beginning of your end step, if one or more opponents lost 3 or more life this turn, gain control of an unclaimed world or a world controlled by one of those opponents.
Whenever you cast your commander, you get an orbit counter. Spend 3 Mana and pay an orbit counter: choose left or right. Each player passes control of a world they control to the next player in the chosen direction. Activate only as a sorcery.
Each world card also grants a triggered ability whenever a player gains control of it and at the beginning of their upkeep while it is in their control in their command zone.
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