WALLEYE CLASSIC III
FRIENDLY FIRE MANITOBA
ROYAL CANADIAN LEGION #4
1755 PORTAGE AVE.
SEPTEMBER 6th-7th
Easy to read event details:
https://docs.google.com/document/d/1yqKZcjh-dfACuY4X6cxfYYHIEfs0PBEQ1ISb1TQUCyU/edit?usp=sharing
Friendly Fire Manitoba:
https://friendly-fire-manitoba.com/
Walleye Classic III is a five round 2 day Swiss-style Resurrection Blood Bowl Tournament run in conjunction with the Friendly Fire Manitoba Convention. The first game will be determined by a random matchup. The remaining games will be determined by tournament points. Tourplay will be used to log matches. Seating will be limited to 24 coaches.
SCHEDULE
Saturday:
Registration: 10:00-10:30
Game 1: 10:45-1:00
Lunch Break: 1:00-2:00
Game 2: 2:00-4:15
Round Pairing: 4:15-4:30
Game 3: 4:30-6:45
Sunday:
Game 4: 10:30-12:45 (Doors open at 10:00)
Lunch Break: 12:45-1:45
Game 5: 1:45-4:00
Tournament Calculations/Awards Presentation: 4:00 - 4:30
When time is called at the end of the round, dice are down and the game ends.
REGISTRATION & ROSTER SUBMISSION
NAF Member Registration Fee: $50
Non-NAF Member Registration Fee: $55 which will include a 1 year membership to the NAF
Registration for Walleye Classic III covers entry to Friendly Fire Manitoba for the entire weekend (September 5th-7th)
Payment can be made via e-transfer to Andrew Budgell at
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Registration closes Thursday August 21st at 11:59pm so that the proper table space can be accounted for at the convention
Rosters must be submitted by Wednesday August 27th at 11:59pm CT at
https://tourplay.net/en/blood-bowl/walleye-classic-iii
Once payment has been made and you have finalized your roster please submit it to the above link.
THINGS TO BRING
Your Painted Blood Bowl Team to at least a Battle Ready standard
Block Dice, D6,D8, D16, Ball and Templates
Turn, Re-roll and TD markers
Rule book and other publications relevant to your team
A pitch to play on
An appropriate device to access Tourplay
WHAT IS PROVIDED
Rosters for you and your opponents
A pair of custom 6 sided event dice
A Dice Tray with the Walleye Classic III Logo
Bands to mark skills
BASIC RULES & TEAM CREATION
All Blood Bowl 2020 teams from the Second Season Rulebook, Teams of Legend pdf, as well as Spike! Journal teams that have Blood Bowl 2020 rules may be used. The Slann team approved by the NAF may also be used. This is a resurrection style tournament. No SPP will be earned during games and injuries will not carry over to the next game. Your team will reset to your initial roster at the start of each match.
You have 1,300,000 gp to spend on your team this includes skills and stat increases
・Star players may not be hired
・Teams can purchase Rerolls, Apothecaries (if allowed), Assistant Coaches, Cheerleaders and Dedicated Fans
・0-2 Bloodweiser Kegs may be purchased
・0-3 Bribes may be purchased
・0-3 Bottles of Heady Brew
・0-1 Halfling Master Chef (only teams with Halfling Thimble Cup)
・0-1 Horatio X Schottenheim (Tier 4 only)
・Riotous Rookies may be taken by teams with the Low Cost Linemen Special rule
・Primary Skills cost 20,000 gold
・Secondary Skills cost 40,000 gold
・+1 AV 10,000 gold
・+1 MA/+1 PA 20,000 gold
・+1 AG 40,000 gold
・+1 ST 80,000 gold
・Stat increases cannot be improved beyond MA 9, ST 8, PA 1+, AG 1+ and AV 11+
・Individual Players cannot take more than 3 upgrades (Skills and Stat increases each count as an upgrade)
・Upgrade total cannot exceed 80,000 gold per player
・No Skill may be taken more than five times
・No Stat increase may be taken more than twice
・Max one stat increase per player
・Tier 1 teams receive no bonus gold
・Tier 2 teams receive a bonus 20,000 gold to their treasury to spend
・Tier 3 teams receive a bonus 40,000 gold to their treasury to spend
・Tier 4 teams receive a bonus 80,000 gold to their treasury to spend
Tier One: Amazon, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Orc, Shambling Undead, Skaven, Underworld Denizens, Vampires and Wood Elves.
Tier Two: Chaos Dwarf, Chaos Renegades, Elven Union, Human, Imperial Nobility, Necromantic Horror, Old World Alliance, Slann and Tomb Kings
Tier Three: Black Orc, Chaos Chosen, Khorne and Nurgle
Tier Four: Gnomes, Goblin, Halfling, Ogre and Snotlings
PAIRING AND SCORING
The first round of matches will be randomized. Each following round will be determined through Swiss-Dutch pairings. Points are awarded as follows:
Win - 65 points
Draw - 25 points
Loss - 0 points
TIE BREAKERS
Head-to-Head record
TD Differential
Total Casualties
Total TD’s
Casualty Differential
CASUALTIES
The following skills/actions count as Casualties:
Blocks
Fouls
Pushing a player into the crowd
Projectile Vomit
Stabs
Chainsaws
Bombardier
Ball and Chain
Diving Tackle
Thrown/Kicked team-mate hitting an opposition player
If your player used an active skill then it counts for casualty tracking.
PRIZES
1st Place
Runner-up
Best Offense
Best Defense
Most Casualties
Top Stunty Coach (minimum 3 stunty teams required)
Sporting Conduct - Voted on by the players.
Best Presentation - Voted on by the players (voting will take place during the lunch break starting at 1pm on Day 2)
Wooden Spoon - Lowest tournament points
Share the Wealth Rules - No coach can win multiple prizes except for Wooden Spoon, Best Presentation and Sporting Conduct
The 50mm trophy dice will be returning
FORFEITING
If you are 15 minutes or more late for your game a forfeit win will be awarded to your opponent. It will be marked as 2-0 win with 2 Casualties earned for your opponent.
QUESTIONS
Questions can be sent to
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