Welcome to Fort Knox Paintball. Indiana's prestigious paintball arena.
1 day airsoft open play at the elusive Fort Knox Paintball. Bring your own equipment and enjoy playing their 15 of the finest themed maps in Indiana. Each map plays different, so be prepared to adapt and overcome with your fellow teammates...
$45 for the day 10am - 6pm
air included and power on site available for charging.
1 free entry to raffle for TM AA12 with paid admission. $5 for additional raffle entries. Additional raffle entries will be cash only. See pics in discussion.
Will have a limited supply of bbs available to purchase on site. bbs are cash only.
please fill out waivers online before arriving at:
Fortknoxpaintball.com
AIRSOFT RULES
Semi auto only except for lmg.
Weapons class and fps limits:
All weapons will have a ROF cap of 20bps
Assault rifles, All assault rifles (no matter how they are powered) must not be over 1.5 Joules. Support weapons must be based on a real support weapon.
LMG , 20ft MED ( full auto) 1.5 joules. No M4s with box mags. Must have a secondary for inside buildings
DMR (Designated marksman rifle): 1.86 joules max with 75ft MED Must be permanently altered to semi-auto only. Must carry secondary weapon capable of lesser class fps. Must have an 18in barrel and at least a 2x power scope with single fire only. Red Dot, Reflex cannot be use for sights, again sights must be at least 2x power.
Sniper Rifle (bolt action): Max 2.8 joules, 100' MED. Must carry secondary weapon capable of lesser class joule rating.
Grenade Launchers, Bazooka, and RPG:
may only shoot bbs from an appropriate Grenade shell. No nerf rockets, foam balls, paintballs, or any other projectile.
Grenades:
Thunder B’s and pea grenades have a 20ft K*ll radius. Tornado grenades, or any other types that spray BBs without an explosion K*ll by BB contact.
203 launchers, thumper, or small launchers are now considered grenade kills and do not destroy hard cover and have a 20ft K*ll radius
Required EO field gear and EO procedures for events:
Staff will chronograph all weapons prior to game start.
Staff will perform a safety inspection of basic player kit, including goggles, water, and red rag.
Maximum weight for BBs used in AEGs, pistols, shotguns or DMRs is .32gram
Maximum weight for BBs used in Bolt action snipers is .43gram
Definitions:
AEG – Automatic Electric Gun
DMR – Designated Marksman Rifle
EO – Event Organizer
FPS – Feet per Second
MED – Minimum Engagement Distance
FOB – Forward operating base
FPS - Feet per second
BPS - Balls per second
General Field Rules:
Minimum age is 10. All players must sign a waiver and anyone under 18 must have that waiver also signed by a parent/ guardian. All players must check in at registration and receive a players badge or wristbands before they can participate. Non player personnel must also sign waivers
Eye protection must be full seal ASTM certified goggles with a strap. Players under 18 must wear full facemask. No wire mesh goggles allowed. Goggles should never be removed during game play even in netted HQ areas. If your goggles become fogged, ask for a referee.
Weaponry must be made safe by removing the magazine and clearing the hop-up before coming off field. Barrel covers must be used in safe zone. No dry firing in safe zone – Chronograph area available for testing weaponry.
Respect of property, equipment, and other players is required.
Any conduct done with malicious intent will result in the offender being banned from our facility and the authorities will be called.
Homemade fireworks and pyrotechnics are not allowed. Commercially produced cold smoke grenades, pea grenades and similar items are allowed at the EO’s discretion.
Radio eavesdropping is not allowed unless permitted in the scenario by the EO.
Metal or glass ammunition is not permitted. Bio preferred but not required.
Real weapons, including firearms and large fixed blade knives cannot be permitted on the property.
If you are hit, announce your hit and place K*ll rag on your head. Players are to follow game protocol. Only call your own hits!
“Dead Men Don't Talk” - anyone who is caught talking when dead will automatically K*ll any live players that player is spotted talking to.
CQB engagement - "bang" kills for shots less than 10ft should be offered for safety - maximum 3 players in 30sec span
No overshooting or blind firing - always look down the barrel before and while shooting
No running into or through buildings - floors are often slippery
No climbing, changing, or moving of trees, or any structures. Do not stick head out or climb through windows.
Players should wear adequate clothing including personal protection
No verbal abuse, profanity, name calling, or slurs of any kind. No physical contact allowed.
Please do not shoot any animals or game personnel
Alcohol and narcotics are not allowed!!!
Every player is responsible for knowing event rules and for teaching them
to any new person they bring to an event.
Also check out other Trips & Adventurous Activities in Ora, Workshops in Ora, Sports events in Ora.