READ FULL EVENT RULES
Commander Tournament 330PM - NO PROXIES
Entry $10
Promos for Participation
Prizing and Rounds will be determined by participation
Bracket 3 Decks ONLY - With a curated list of banned commanders - List at the bottom
Bracket 3: Upgraded
Experience: These decks are souped up and ready to play beyond the strength of an average preconstructed deck.
They are full of carefully selected cards, with work having gone into figuring out the best card for each slot. The games tend to be a little faster as well, ending a turn or two sooner than your Core (Bracket 2) decks. This also is where players can begin playing up to three cards from the Game Changers list, amping up the decks further. Of course, it doesn't have to have any Game Changers to be a Bracket 3 deck: many decks are more powerful than a preconstructed deck, even without them!
These decks should generally not have any two-card infinite combos that can happen cheaply and in about the first six or so turns of the game, but it's possible the long game could end with one being deployed, even out of nowhere.
Deck Building: Up to three cards from the Game Changers list. No intentional early-game two-card infinite combos. Extra-turn cards should only appear in low quantities and are not intended to be chained in succession or looped. No mass land denial. YOUR INTENT MATTERS!!
GAME CHANGERS LIST:
Drannith Magistrate
Enlightened Tutor
Humility
Serra's Sanctum
Smothering Tithe
Teferi's Protection
Consecrated Sphinx
Cyclonic Rift
Expropriate
Force of Will
Fierce Guardianship
Gifts Ungiven
Intuition
Jin-Gitaxias, Core Augur
Mystical Tutor
Narset, Parter of Veils
Rhystic Study
Sway of the Stars
Thassa's Oracle
Urza, Lord High Artificer
Bolas's Citadel
Braids, Cabal Minion
Demonic Tutor
Imperial Seal
Necropotence
Opposition Agent
Orcish Bowmasters
Tergrid, God of Fright
Vampiric Tutor
Ad Nauseam
Deflecting Swat
Gamble
Jeska's Will
Underworld Breach
Crop Rotation
Food Chain
Gaea's Cradle
Natural Order
Seedborn Muse
Survival of the Fittest
Vorinclex, Voice of Hunger
Worldly Tutor
Aura Shards
Coalition Victory
Grand Arbiter Augustin IV
Kinnan, Bonder Prodigy
Yuriko, the Tiger's Shadow
Notion Thief
Winota, Joiner of Forces
Ancient Tomb
Chrome Mox
Field of the Dead
Glacial Chasm
Grim Monolith
Lion's Eye Diamond
Mana Vault
Mishra's Workshop
Mox Diamond
Panoptic Mirror
The One Ring
The Tabernacle at Pendrell Vale
FOR THESE EVENTS, the following Commanders are banned (as commanders and in the 99):
Arcum Dagsson
Atraxa, Grand Unifier
Dargo, the Shipwrecker
Derevi, Empyrial Tactician
Dihada, Binder of Wills
Elsha of the Infinite
Esika, God of the Tree // The Prismatic Bridge
Etali, Primal Conqueror // Etali, Primal Sickness
Francisco, Fowl Marauder
Glarb, Calamity's Augur
Hashaton, Scarab's Fist
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
Inalla, Archmage Ritualist
K'rrik, Son of Yawgmoth
Kaalia of the Vast
Kediss, Emberclaw Familiar
Kenrith, the Returned King
Kinnan, Bonder Prodigy
Krark, the Thumbless
Kraum, Ludevic's Opus
Loot, the Pathfinder
Lumra, Bellow of the Woods
Magda, Brazen Outlaw
Malcolm, Keen-Eyed Navigator
Marneus Calgar
Najeela, the Blade-Blossom
Ob Nixilis, Captive Kingpin
Plagon, Lord of the Beach
Rakdos, the Muscle
Ral, Monsoon Mage // Ral, Leyline Prodigy
Rocco, Cabaretti Caterer
Rograkh, Son of Rohgahh
Sakashima of a Thousand Faces
Shorikai, Genesis Engine
Silas Renn, Seeker Adept
Sisay, Weatherlight Captain
Stella Lee, Wild Card
Talion, the Kindly Lord
Tameshi, Reality Architect
Tasigur, the Golden Fang
Tayam, Luminous Enigma
Tevesh Szat, Doom of Fools
The Gitrog Monster
The Master of Keys
Thrasios, Triton Hero
Tivit, Seller of Secrets
Tymna the Weaver
Urza, Lord High Artificer
Vial Smasher the Fierce
Vivi Ornitier
Winota, Joiner of Forces
Yoshimaru, Ever Faithful
Y'shtola Rhul
Yuriko, the Tiger's Shadow
Zur the Enchanter
MLD:
In Magic: The Gathering, "Mass Land Denial" (MLD) refers to strategies or cards that aim to significantly reduce or eliminate the number of lands available to players, hindering their ability to cast spells. This can be achieved through various means, including destroying, exiling, or tapping down lands, or by altering their mana production. While not always a formal rule, MLD is often considered a frustrating and potentially unfun experience for many players in casual Commander formats.
Here's a more detailed breakdown:
What it is:
Land Destruction: Cards that destroy lands, such as Armageddon or Rishadan Port.
Land Tapping/Locking: Cards that prevent lands from untapping, like Winter Orb or Stasis.
Mana Production Disruption: Cards that change the mana a land produces, such as Blood Moon, can also be considered MLD.
Focus on Multiple Lands: In Commander, MLD often involves affecting four or more lands per player
ABSOLUTELY NO LOOPING or ability to LOOP Land Destruction.
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