the sunrise after
Location:
279 Groveton Road
Spencerville ON
Cost: $50.00
Payment: send to
dGhlICEgc3VucmlzZSAhIGFmdGVyICEgZ2FtZSB8IGdtYWlsICEgY29t - the password must be "bottlecaps"
Sign up:
https://forms.gle/5tnFdwXbwTD68P5Y9
Rules:
https://docs.google.com/document/d/1vTnbBFH4w8mrLgnlBnELeYiS4JIqlb59IKei0Ngxd1s/edit?usp=sharing
critical timings
Game start and end: 11:00am October 4 to 07:00am October 5
Gates open: Friday evening, October 3 - camping is available
Friday:
players will be processed through the Checkpoint into the Restricted Quarter, and are permitted only to remain in the Border Zone (players may not enter into the wooded area unless otherwise contacted).
the Bar will be open, beverages and snacks will be available for purchase (using bottlecaps) and the game is on, other than the restriction of not entering the woods. Your game fee has paid for the beverages and snacks available for purchase using the in-game currency.
Saturday:
players will be permitted to enter the wooded area following a brief in the morning.
players arriving Saturday will be processed through the Checkpoint.
Sunday:
players must purchase their exit from the Restricted Quarter before 7:00am. the game ends at 7:00am
Your objectives
1. Escape or survive the Restricted Quarter
2. Make as many bottlecaps as you can
Arrival: Once you have arrived, check in at the Checkpoint with the Administrator.
Final check in time: 10:00am Saturday, October 4
You may not bring your own ammunition, batteries for your devices, in-game medical devices, bottlecaps, etc. You are a recently released prisoner being pressed into the Restricted Quarter to bring back artifacts to sell to the Administrator. You may bring whatever equipment or weapons you want, but you must source all supplies in-game. Your game fee includes some food and snacks that may be purchased with bottlecaps at the Restaurant in the Bar.
Check in process:
You will be checked in against the participants list - please register before coming
You will show that your battery-powered devices do not have batteries - this includes red dot sights, flashlights, nightvision, etc.
You will be provided your starting package
Your starting package includes:
Your ID
Starting bottlecap(s)
A bonus cap if you have have LARPed appropriately with your clothing and equipment
Your K*ll card
Also check out other Trips & Adventurous Activities in Spencerville.