TICKETS PURCHASED HERE:
https://ticketbud.com/events/5ce695e8-880f-11f0-978c-42010a7170c7
Big Iron is a post-apocalyptic-themed airsoft LARP, not a more traditional MILSIM. Big Iron is a post apocalyptic role playing game with dress up and airsoft guns. Instead of missions, there are quests. Instead of two big color-coded teams going head to head, there are little families, gangs, cults, mercenaries, mutants, closeted synths, and lone survivors just trying to make it day by day, in the wastelands of a post nuclear world.
General Rules
Eyepro and Face protection:
Full Seal ANZI rated goggles/eyepro are required by this field. They must be secured by a strap/band.
Face protection is required for anyone under 18 years of age.
Goggles must be worn on the field.
Goggles are not required in Big Iron/safe zone.
Mesh face protection is allowed.
Mesh eye protection is not allowed, no exceptions.
Gas masks MUST be ANZI rated for impact.
Chrono, Combat, and Weapon Rules
We will be limiting what class of airsoft weapon you carry by ticketing for those particular weapon slots at pre-regestration. So when you buy a ticket, you will buy a ticket for the weapon slot type you want if the slot type is available. Rifle, Sniper Rifle, and LMG-Style weapons (to include Full-Auto Shotguns, see below) will have limited slots available.
Airsoft weapon rules:
All airsoft weapons must be chronoed with 0.32g Bbs and all weapons will be chronoed in Joules.
All reloads of magazines must be done off the field or near an LMG gunner.
Pistols, “Burst” shotguns < 1.14J (approx equivalent to 350 FPS @ 0.2g) with no minimum engagement distance. 10Ft Minimum engagement for Full-Auto fire Pistols.
Rifles, SMGs, PDWs < 1.49J (approx equivalent to 400 FPS @ 0.2g) with no minimum engagement. Rifles, SMGs, and PDWs are restricted to Semi-Auto fire only.
Sniper Rifle < 2.81J (approx equivalent to 550 FPS @ 0.2g) with minimum 100ft engagement. Bolt action/single shot only.
SAW/LMG < 1.6J (approx equivalent to 415 FPS @ 0.2g) with minimum 50 ft engagement, must be real world machine gun/support weapon.
AA12-style Auto Burst shotguns < 1.14J (approx equivalent to 350 FPS @ 0.32g) with no minimum engagement distance on semi, but 10 ft minimum engagement on full auto.
AA12-style Auto Burst shotgun is in all other respects considered an LMG for this game. They are allowed to shoot full auto.
If you are running a sniper rifle or an LMG, you MUST have a secondary weapon for close engagements. Secondary weapons can be pistols, SMGs, assault rifles, and/or LARP/foam weapons.
Also check out other Workshops in Poynette, Music events in Poynette, Entertainment events in Poynette.