Boreal Continent, Tukayyid
Free Rasalhague Republic
7 May 3052
Having pushed through Plough Bridge, the 305th and 124th Striker Cluster of Clan Jade Falcons found themselves upon a field of flowers. To the clan warriors this was an odd sight, a field of flowers for nothing but the sake of beauty. Beyond this bewildering sight was the second target of their clan: Humptulips. The Jade Falcons swore to tear down every building and trample every flower for the sake of victory. The Comguard defending Humptulips took offense to this…
Force Building:
Clan forces will be 300pv. Clan forces will be skill 2 or 3 and consist of one star of five mechs in any formation and up to two battle armor in a “support formation” of skill 2 or 3. Clan rosters can feature any unit from one “IS Clan” plus the “IS Clan General” lists with “Clan Invasion” availability on Master Unit List (MUL).
Comstar forces are 240 BV. Comstar forces will be skill 3 or 4 and consist of one level II lances of six mechs and up to two vehicles and four infantries in a “support formation” of skill 3 or 4. The level II must be eligible for a formation. Comstar rosters can feature any unit from “ComStar” faction plus the “Inner Sphere General” lists with “Clan Invasion” availability on MUL. Each player may submit and bring up two lists for each side.
For this battle, Comstar forces will have 12 battlefield support points to spend before the game begins. This will be explained more in depth at the start of the event.
Game Length: 6 turns max
Objectives:
Attacker (Jade Falcon): After Turn 6, the Jade Falcons win if there are no Com Guard units left in the city. Or if they have double the number of units compared to Comstar in the city.
Defender (Comstar): After Turn 6, Comstar wins if there no clan units in the city. Or if they have double the number of units compared to Jade Falcons in the city.
Optional Rules:
Formations (pg. 117 ASCE)
Multiple Attack Rolls (pg. 175 ASCE
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