Story:
It has been year since the URA crushed the Communist Coalition and cleansed the land of New Rhodes of the communist ideology, but the local support is wining. With many citizens growing in concern that the URA is a bit more authoritarian than they bargained for, a new militia is growing.
The Vanguard for Liberty (VFL) have begun conducting what the URA describes as terrorist attacks. They are still a small faction but their numbers are growing rapidly, posting propaganda around town. The VFL has a brutal recruiting process, requiring their new recruits to arrive with some confirmation of a URA K*ll in order to keep their camp secret and safe from spies.
It seems that New Rhodes’ bloody history is still being written.
Rules:
Uniforms:
All players and spectators are required to wear ANSI 787.1 rated eye protection at all times, even when sleeping.
Your tops, bottoms, and headgear( helmet cover or hat) must match. Gear color does matter.
VFL- Vanguard for liberty
(Green team): Solid Green (Ranger Green or OD). Multicam Tropic, M81 woodland, AOR2, Jungle Tiger Stripe, Marpat, Flecktarn, ATAKS FG, Solid Black, Multicam Black, green based ghille.
URA- United Republic of America
(Tan team): Solid Tan (sand, coyote). Multicam, Multicam Arid, AOR1, Desert Digi, Desert Tiger Stripe, 6 Color Desert (Choco Chip) 3 color desert, DCU desert, ATAKS AU, tan/brown based ghillie.
Deployments:
This event will be ran a bit different than what most of you are used to. Using our “deployment” system, All players will be placed in squads with an active admin as the squad leader. This ensures there is always a ref near by to enforce rules, answer questions and keep the game flowing. This is a 24 hour event, please come prepared you should never have to go sit in the parking lot or take a break for any reason.
Medic rules:
All players are required to have a dead rag and dead light ( red light)
Friendly fire still counts as a hit, gun hits do not count unless the gun is blocking the body.
Each player can be revived twice per deployment, 1st time can be by any teammate, 2nd time must be done by designated medic.
Each player will be given 1 tourniquet and only those are approved for use. ( more may be gained from completing missions) If you lose any, then a teammate may forfeit one of theirs to heal you but UNDER NO CIRCUMSTANCES CAN YOU EVER USE A NON APPROVED TOURNIQUET OR TAKE ONE OFF TO USE A SECOND TIME EVEN IF YOU ARE ALLOWED TO BE REVIVED AGAIN. Doing so will result in that tourniquet being confiscated
Weapons rules:
All weapons will be chronoed with .32g bbs.
No bang rule, you may ask for a surrender at your own risk or retreat.
6mm replicas ONLY.
Riflemen:
1.5J max, 0ft MED. semi auto only, mid cap magazines only
DMR:
1.9J max, 50ft MED, must be semi auto locked, must be replica of a rifle shooting higher caliber than 5.56 ( 7.62 - .308 ect.) mid cap magazines only. Must carry sidearm capable of 0ft MED.
LMG:
1.5J max, 10ft MED, cannot engage inside of buildings, Must be replica of a real LMG, Must have a sidearm capable of 0ft MED.
SMG:
1J max, 0ft MED, mid cap magazines only, can use full auto. (If it shoots higher than 1J it may still be used under riflemen rules)
Sniper:
2.8J max, 100ft MED, must be bolt action only, must carry a sidearm capable of 0ft MED.
Grenade:
All airsoft grenades are welcome, any reusable grenades must be tossed underhand and cannot be tossed over barriers or through windows to avoid injury to a player that maybe struck.
1 time use grenades (Enola Gaye, Taggin, IWA) may be used however applicable.
All frag/sound grenades get a 15ft K*ll radius and will go through any “soft cover” meaning anything moveable such a barrel and concealment such as a bush.
Green smoke grenades are considered a chemical grenade and will eliminate any players caught in the smoke without a gas mask. ( gas mask does not need to be worn just somewhere on the kit. Must be a gas mask off some sort, NOT A RESPIRATOR)
Launchers:
BB shower shells are allowed but not 40 Mike magnum shells.
TAGINN rounds are allowed
Chalk rounds get a 15 ft K*ll radius from where the shell breaks. Shell must break to have effect. DO NOT SHOOT TAGINN ROUNDS DIRECTLY AT PLAYERS.
$60 ticket price
Event Co-hosted by SFOD HQ and Nest of Vipers Airsoft
Also check out other Sports events in Montrose.