TLDR: 3 x 2k point old world games with custom scenarios and prize support in Leamington for £18
You are invited to ‘All Roads Lead To Ruin’, a narrative event for Warhammer: The Old World. Taking place at the Lillington Club in Leamington, the home of Warwickshire Gamers, there are 20 spaces available.
Tickets cost £18 and go on sale from Friday 8th August.
Refunds are possible up to Sunday 24th August.
Payment should be made to Alex Harris via PayPal Friends and Family: @AlexanderMHarris
Ticket price includes:
3 games of Warhammer: The Old World, battlefields with mission specific terrain, prize support, tea and coffee throughout the day. Food, however, IS NOT included but there is a Tesco express just over the road from the venue to buy lunch.
Venue: The Lillington Club, Leamington, Warwickshire. Car parking is available at the club and in the road free of charge.
System: Warhammer: The Old World.
Rules: The Big Blue Book and all FAQs up until 7 days before the event.
Army Size: 2000 points
Number of Games: Three
Scenarios: Custom (fully playtested) scenarios centred around a road running through each board. The 3 scenarios can be found here:
https://docs.google.com/document/d/1ZzqfHQt_1KvcSEZoh2uNnLN78rDO0io8G1NP3sbZ9Tg/edit?usp=drivesdk
Army selection: Arcane journals will be in use. All legacy PDF army lists will be in use. Community Renegade Faction rules will be in use. Your army should be selected following the rules laid out in the Warhammer: The Old World rulebook and army books. You may not select more than 3 of the same unit entry (detachments are an exception). You may not spend more than 500 points on a single character and their mount. Mercenaries are allowed. Allies are not allowed.
Your Models: All models must be painted and based to a tabletop standard (3 colour minimum). Models on whfb base sizes and models on the new the old world base sizes as well as round bases if they are in appropriate movement trays. As far as possible, try to create the right unit footprint for your units. As far as possible units should be WYSIWYG (What You See Is What You Get) so your unit of empire halberdiers should predominantly have halberds so that their equipment is clear to your opponent. Unit fillers are allowed and are encouraged.
Schedule:
Venue and Table set up 08:30-09:00
Registration 09:00-09:20
Tournament Briefing 09:20-30
Round 1 09:30- 12:15
Lunch 12:15 - 12:45
Round 2 12:45- 15:00
Round 3 15:00- 17:15
Awards & Results 17:15 - 17:30
Pack up 17:30 - 18:00
Tournament organisation: we will be using ‘best coast pairings’ to facilitate scoring and pairings.
Scoring: see scenario pack here:
https://docs.google.com/document/d/1ZzqfHQt_1KvcSEZoh2uNnLN78rDO0io8G1NP3sbZ9Tg/edit?usp=drivesdk
Winning games will be all about the total unit strength in particular areas of the board and not be about K*ll points.
Terrain: Event specific including a road on every board
Conduct: Players are asked to play in the spirit of friendly competition – please ensure that you make the gaming experience as pleasant as can be, whether you are victorious or you are vanquished by your opponent.
Awards:
Hero: player vote for favourite game
Artist: 1st place player vote for favourite army
Conqueror: 1st place event points
Spoon: last place event points
Please leave your army setup at the end of round 1 for players to look at and vote! All players will need to submit a vote before round 2 can begin.
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