Battletech: Mercenary Chaos Campaign
Do you have what it takes to grow a small merc unit into more? Come join us for a Mercenary Campaign! We’ll get a head to head campaign set up that’ll let you show off how well you can manage a merc unit! You decide if you want to risk a higher repair bill to secure the win, or live to fight another day.
We’ll be following what’s set in the new Battletech Mercenaries boxed set’s rulebook with a Scale 1 (up to 3000BV) force set in the ilClan era.
Sign up at
https://generic.longshanks.org/event/26880/
Build a force with at least one battlemech available to mercenaries in the ilClan era. You can have up to two mechs, with skills of gunnery 4 and piloting 5, adding up to a total of 3000 BV
The Master Unit List has all units available listed here. Or you can just grab a mech or record sheet you already have.
http://www.masterunitlist.info/Era/FactionEraDetails?FactionId=34&EraId=257
Spend two skill advancements: improve one skill of each pilot or improve both skills of one pilot. You cannot improve a single skill twice.
Negotiate your first contract (complete the contract form), grab an opponent, and head into your first track!
Supplement your force with unique Battlefield Support Assets or Strikes.
Play the game per the objective (random, via dice roll)
We’ll help you record the aftermath and track your warchest.
Not sure what that means? No problem, we’d love to teach you!
Beginner friendly; we can provide materials if you don’t have them; feel free to show off your awesome paint jobs.
Entry Fee: $5 per day.
Schedule:
Arrival/Setup: 11am
Pairings: 12pm
Track 1: 12:30pm
Upkeep: 2:30pm
Pairings: 3pm
Track 2: 3:30pm
Upkeep: 5:30pm
Results: 6pm