Newcomers welcome, FREE to take part!
Blood on the Clocktower is a social deduction party game (like Werewolf or Mafia, but more advanced and polished).
Here’s the gist:
🏘️ The setting: A gothic village where an evil demon is secretly among the townsfolk.
😈 Two sides:
The Evil team (a demon + evil minions) tries to cause chaos and survive until the end.
The Good team (villagers, each with unique powers) tries to figure out who the demon is and execute them.
🧩 Unique twist:
Every player has a role with a special ability (e.g., learns secrets, protects others, spreads misinformation).
Even when you die, you’re still in the game — you can talk, influence, and help your team (just with fewer powers).
There’s a Storyteller (like a Dungeon Master) who runs the game, keeping it balanced, fun, and full of bluffing opportunities.
🔑 Why people love it:
It avoids common problems in Werewolf (like players getting eliminated and sitting out for ages).
Every session feels like a big dramatic story with accusations, bluffs, betrayals, and “aha!” moments.
It’s highly replayable since different roles and strategies change how the game plays.
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