💥 𝗚𝗘𝗔𝗥 𝗨𝗣 𝗙𝗢𝗥 𝗔 𝗝𝗢𝗟𝗟𝗬 𝗖𝗤𝗕 𝗡𝗜𝗚𝗛𝗧
𝗗𝗘𝗖𝗘𝗠𝗕𝗘𝗥 𝟮𝟬𝘁𝗵 🎄🎁🚥
📍𝗟𝗢𝗖𝗔𝗧𝗜𝗢𝗡: 351 Hillcrest Dr. Bluff City, TN (CQB Indoor)
✅𝗖𝗛𝗘𝗖𝗞-𝗜𝗡 𝗧𝗜𝗠𝗘: 10am
🗣️𝗕𝗥𝗜𝗘𝗙𝗜𝗡𝗚: 11am
⌛𝗖𝗛𝗘𝗖𝗞-𝗜𝗡 𝗘𝗡𝗗 𝗧𝗜𝗠𝗘: 11am
🎬𝗚𝗔𝗠𝗘 𝗦𝗧𝗔𝗥𝗧𝗦: 12pm
🔚𝗚𝗔𝗠𝗘 𝗘𝗡𝗗𝗦: 8pm
🎟️𝗥𝗔𝗙𝗙𝗟𝗘 | ☕𝗛𝗢𝗧 𝗖𝗢𝗖𝗢𝗔 | 𝗛𝗔𝗡𝗚𝗢𝗨𝗧 : Immediately after game
𝐔𝐧𝐢𝐟𝐨𝐫𝐦:
𝑮𝑹𝑬𝑬𝑵 𝑻𝑬𝑨𝑴 (𝑺𝒑𝒊𝒓𝒊𝒕 𝒐𝒇 𝑪𝒉𝒓𝒊𝒔𝒕𝒎𝒂𝒔)
Green camo patterns are acceptable, your top and bottom do not need to match. Your gear may be any color, your headgear MUST match the color and the theme of your team. The them for this team is the spirit for Christmas, think Santa Clause, reindeer, angels, the nativity, little baby Jesus, etc. If you do not meet the color requirement, you will wear Green tape
𝑻𝑨𝑵 𝑻𝑬𝑨𝑴 (𝑮𝒓𝒆𝒆𝒅)
Tan camo patterns are acceptable, your top and bottom do not need to match. Your gear may be any color, your headgear MUST match the color and theme of your team. The theme for this team is the things that corrupt Christmas, think Grinch, Scrooge, corporatism, those liberals that want you to say “happy holidays” instead of “Merry Christmas!” If you do not meet the color requirement, you will wear Red tape.
𝑩𝑳𝑨𝑪𝑲 𝑶𝑷𝑺 (𝑬𝒍𝒗𝒆𝒔)
Admin only team, will be wearing black and other various themed costumes. Black Ops players MUST wear a ref’s vest when out of play. If a Black Ops player is wearing a high visibility ref vest, they are not to be shot. However, if a Black Ops player is not wearing a ref vest, they are to be assumed alive and hostile.
These are the guys that help Santa make Christmas happen, no matter how much ultraviolence they must create to do so.
𝐖𝐞𝐚𝐩𝐨𝐧 𝐫𝐮𝐥𝐞𝐬:
ALL weapons must shoot under 1J.
Semi auto only.
300rds may be carried at any time, excess ammo must be left at the FOB.
Limit 2 grenades per player per life.
𝐌𝐞𝐝𝐢𝐜 𝐑𝐮𝐥𝐞𝐬:
Whenever a player is shot, 𝘁𝗵𝗲𝘆 𝗺𝘂𝘀𝘁 go down for a 3 minute bleed out.
During a player’s bleed out, any ally may apply a Tourniquet or bandage to them to revive them.
If a player has been TQ’d once, they may not be TQ’d again until they respawn at their FOB.
If a player cannot be TQ’d, they may return to spawn.
If a player is hit by a grenade or a melee weapon, they cannot be TQ’d and may return to spawn.
If a player is hit by a melee weapon, they 𝗠𝗨𝗦𝗧 𝗡𝗢𝗧 𝗔𝗨𝗗𝗜𝗕𝗟𝗬 𝗖𝗔𝗟𝗟 𝗧𝗛𝗘𝗜𝗥 𝗛𝗜𝗧. Instead they should respect the stealth of the attacker and quietly head to respawn, or begin their bleed out.
𝐀𝐧𝐧𝐨𝐮𝐧𝐜𝐞𝐫:
There will be an announcer monitoring the field. They will give live updates to the events of the game for everyone to hear.
Objectives being contested
Objectives completed or failed
Scenario updates
Killstreaks being deployed
-𝐌𝐈𝐒𝐒𝐈𝐎𝐍𝐒-
𝑷𝒓𝒊𝒎𝒂𝒓𝒚 𝑶𝒃𝒋𝒆𝒄𝒕𝒊𝒗𝒆𝒔
On the field are three scenes to decorate to signify which zones are controlled by which teams. These zones will be in play the entirety of the game. Points will be counted every thirty minutes on the clock.
Primary objectives are 5 points per objective held at the 30min mark.
The Spirit of Christmas team will be decorating the scene for Christmas joy, while the Greedy will be putting said decorations back in their box to be sold for profit margins.
𝑺𝒆𝒄𝒐𝒏𝒅𝒂𝒓𝒚 𝑶𝒃𝒋𝒆𝒄𝒕𝒊𝒗𝒆𝒔
In addition to the primary objectives, the other zones can be contested from time to time. These will largely be measured by chess timers on the field. At the 30minute mark for each secondary objective, whoever has the most time accrued on the clocks will receive the respective points.
Secondary objectives are 5 points per objective held at the 30min mark.
𝐅𝐑𝐀𝐆𝐎𝐬
Smaller side missions that can be issued at the request of a squad leader in order to gain currency to be used for larger objectives.
FRAGOs are 2 points upon completion.
-𝗧𝘂𝗿𝗻 𝗹𝗶𝗴𝗵𝘁𝘀 𝗼𝗻/𝗼𝗳𝗳 𝗳𝗼𝗿 𝗦𝗮𝗻𝘁𝗮 𝗶𝗻 𝘇𝗼𝗻𝗲 𝗫
-𝗙𝗶𝗻𝗱 𝘁𝗵𝗲 𝗺𝗶𝗹𝗸 𝗮𝗻𝗱 𝗰𝗼𝗼𝗸𝗶𝗲𝘀 𝗶𝗻 𝘇𝗼𝗻𝗲 𝗫
-𝗖𝗵𝗲𝗰𝗸 𝘁𝗵𝗲 𝗻𝗮𝘂𝗴𝗵𝘁𝘆 𝗹𝗶𝘀𝘁 𝗶𝗻 𝘇𝗼𝗻𝗲 𝗫
-𝗖𝗵𝗲𝗰𝗸 𝗖𝗵𝗿𝗶𝘀𝘁𝗺𝗮𝘀 𝗱𝗲𝗰𝗼𝗿𝗮𝘁𝗶𝗼𝗻𝘀 𝗶𝗻 𝘇𝗼𝗻𝗲 𝗫
-𝗘𝗹𝗶𝗺𝗶𝗻𝗮𝘁𝗲 𝗕𝗹𝗮𝗰𝗸 𝗢𝗽𝘀 𝗶𝗻 𝘇𝗼𝗻𝗲 𝗫
-𝗖𝗮𝗽𝘁𝘂𝗿𝗲 𝗣𝗿𝗲𝘀𝗲𝗻𝘁 𝗗𝗿𝗼𝗽 𝗶𝗻 𝘇𝗼𝗻𝗲 𝗫
𝐙𝐎𝐍𝐄𝐒:
The field has been divided into 10 zones.
Each team has a base zone with the rest of the battlefield consisting of 8 contestable zones.
Whenever Missions or FRAGOs are issued, they will have a corresponding zone tied to them.
𝐊𝐢𝐥𝐥 𝐒𝐭𝐫𝐞𝐚𝐤𝐬:
K*ll Streaks are services or equipment provided to your team by the Black Ops faction via the Black Market.
These rewards can be purchased by either team with the use of their currency accrued by completing objectives. In addition to the cost of currency, these killstreaks may also have additional cooldowns, or a finite usage by each team.
The prices of these killstreaks will start off as listed below, but they may change as the game progresses.
𝐑𝐞𝐢𝐧𝐝𝐞𝐞𝐫 𝐒𝐭𝐫𝐢𝐤𝐞 (𝟏𝟎)
-a 15sec smoke grenade that kills everyone in an area dropped by admin
-25ft K*ll radius, kills either team in the area for the duration of the smoke emitting from the grenade.
-While supplies last.
-15 min cooldown
𝐍𝐚𝐮𝐠𝐡𝐭𝐲 𝐋𝐢𝐬𝐭 𝐔𝐩𝐝𝐚𝐭𝐞 (𝟏𝟎)
-For 10min, a player can watch the cams from the office and report to their team what they see.
-10 min cooldown
𝐑𝐞𝐢𝐧𝐝𝐞𝐞𝐫 𝐅𝐥𝐲𝐨𝐯𝐞𝐫 (𝟏𝟎)
-For 10 min, an admin can fly a drone above the field 𝗧𝗛𝗔𝗧 𝗖𝗔𝗡𝗡𝗢𝗧 𝗕𝗘 𝗦𝗛𝗢𝗧, this drone is directed and observed by a CO.
-10 min cooldown, may be limited available.
𝐄𝐥𝐟 𝐒𝐪𝐮𝐚𝐝 (𝟐𝟓)
-a squad of black ops is assigned to assist a squad with their current objective. These players cannot be revived, and are deactivated once they’re hit.
-30 min cooldown
𝐊𝐫𝐚𝐦𝐩𝐮𝐬 (𝟑𝟓)
-a big scary black op player who 𝗖𝗔𝗡𝗡𝗢𝗧 𝗕𝗘 𝗞𝗜𝗟𝗟𝗘𝗗, he will spawn with a squad at their base, and head straight to the objective zone he’s been chosen for, clearing the way of all enemies. Once he touches the destination zone, he deactivates. (The juggernaut may loosely be directed what route he takes to get to his destination.)
-30 min cooldown
𝐄𝐥𝐟 𝐨𝐧 𝐭𝐡𝐞 𝐒𝐡𝐞𝐥𝐟 (𝟐𝟎)
-The CO chooses a zone to plant a false objective, a squad of black ops will go to defend it, the announcer will announce the objective is being contested.
-40 min cooldown
𝐀 𝐋𝐢𝐭𝐭𝐥𝐞 𝐅𝐢𝐛 (𝟖)
-the announcer will make a false report
-10 min cooldown
𝐒𝐚𝐧𝐭𝐚’𝐬 𝐂𝐨𝐦𝐢𝐧𝐠!!!!! (𝟒𝟓)
-all electronics, including radios, lights, the announcer, optics, gadgets, NVGs, are all disabled for 10min
-The only electronics that are allowed during this time are flashlights and AEGs
-30 min cooldown
𝐏𝐞𝐚𝐜𝐞𝐟𝐮𝐥 𝐒𝐥𝐮𝐦𝐛𝐞𝐫 (𝟒𝟎)
-every player on the field is killed and must return to respawn immediately
-45min cooldown
𝐍𝐨𝐛𝐨𝐝𝐲 𝐰𝐚𝐬 𝐒𝐭𝐢𝐫𝐫𝐢𝐧𝐠, 𝐍𝐨𝐭 𝐄𝐯𝐞𝐧 𝐚 𝐌𝐨𝐮𝐬𝐞 (𝟏𝟑)
-enemy CO must turn off their radio for 5min.
-15 min cooldown
𝐄𝐥𝐟 𝐑𝐞𝐜𝐨𝐧𝐧𝐚𝐢𝐬𝐬𝐚𝐧𝐜𝐞 (𝟏𝟎)
-a black op squad goes where you asked them to to surveil the opponent, they will leave you and head to the area and will flee from contact if they get engaged. If they make it back to you alive, they will give you intel.
-20min cooldown
𝐆𝐫𝐚𝐧𝐝𝐦𝐚 (𝐘𝐞𝐭 𝐭𝐨 𝐛𝐞 𝐫𝐮𝐧 𝐨𝐯𝐞𝐫 𝐛𝐲 𝐚 𝐫𝐞𝐢𝐧𝐝𝐞𝐞𝐫) (𝟏𝟑)
-A single black ops player can be led out to a position and hold that exact position until they die.
-This player must be led by a squad leader, they will not help fight while being led, only after they’ve been placed. If the squad leader is hit while they are leading this player, the sentry is deployed where they stand.
-The sentry can not be revived, once they are hit, they leave the field.
-15min cooldown
𝐂𝐡𝐢𝐦𝐧𝐞𝐲 𝐈𝐧𝐬𝐞𝐫𝐭𝐢𝐨𝐧 (𝟏𝟓)
-A single squad spawn from one of the Black Ops doors.
-No cooldown, purchase is 1 spawn for 1 five man squad
𝐇𝐞 𝐤𝐧𝐨𝐰𝐬 𝐰𝐡𝐞𝐧 𝐲𝐨𝐮’𝐫𝐞 𝐚𝐰𝐚𝐤𝐞 (𝟏𝟑)
-a single squad leader may listen to the enemy’s radio for 10min
10 min cooldown
𝐂𝐡𝐫𝐢𝐬𝐭𝐦𝐚𝐬 𝐂𝐨𝐨𝐤𝐢𝐞 𝐂𝐥𝐞𝐚𝐧𝐨𝐮𝐭 (𝟐𝟎)
-For 10min, the enemy may not reload their mags at spawn.
-20min cooldown