Building Virtual Avatars for Streaming in Unreal Engine
About this Event
Turn your iPhone into a motion-capture studio and Unreal Engine into a virtual stage. In this intensive, one-day workshop youβll import a 3D character, connect real-time facial/body capture from your phone via Live Link, drop the avatar into a scene, and output a live or recorded feed for YouTube, Twitch, TikTok, and more. By sunset youβll have a ready-to-stream VTuber setupβand the confidence to keep iterating.
For more workshops like this, visit Tandon at The Yard's 2025 Summer Workshops page.
Who Is This For
- Streamers, VTubers, and content creators seeking high-quality real-time avatars
- Indie game devs & filmmakers prototyping character-based virtual-production workflows
- 3D artists & animators curious about live facial/body capture in UE
- Basic Unreal navigation is helpful; no prior mocap experience required.
Materials
- Laptop/desktop capable of running Unreal Engine 5.x
- iPhone (Face ID device; iOS 15+) with Live Link Face or similar app
- Wi-Fi access for Live Link streaming or ethernet connector for iPhone
- Headphones & mic for quiet monitoring and voice capture (optional)
- (Stream software: OBS) pre-installed for final test
Workshop Schedule (10 AM β 5 PM)
10:00 β 10:15
Welcome & Introductions
Overview of goals; looking ahead at cool examples of virtual streams
10:15 β 11:15
Avatar Pipeline 101
Live Link usage; ARKit blend-shapes; character asset requirements
11:15 β 12:15
Project & Mocap Setup
Create a UE project; import a character,
12:15 β 12:30
Morning Break
12:30 β 1:30
Refining Animation
Connect iPhone Live Link feed, Facial expression tuning,
1:30 β 2:15
Lunch Break
2:15 β 3:15
Scene & Virtual Camera
Choose environment, cameras, lighting & post-process;
3:15 β 3:30
Afternoon Break
3:30 β 4:30
Streaming & Recording
Route video via OBS; set up game capture, audio sync; platform settings for Twitch/YouTube/TikTok
4:30 β 5:00
Showcase & Closing
Participants go live or record 30-sec demo; Q&A, advanced resources, social-share tips
Outcomes
Participants will:
- Configure Unreal Engine and iPhone Live Link for real-time mocap.
- Import a 3D avatar with facial data
- Manipulate and customize a simple but polished virtual set and camera layout.
- Stream or record high-quality avatar footage via OBS or equivalent.
- Leave with a project file and repeatable workflow for future streams, and leave with next steps for future projects
Presenter
WoodyDevs (@woodydevs) β Creative technologist recreating life in Unreal Engine. From VTuber streams to full virtual worlds and games, Woody builds anything imaginable in 3D space and shares the process with an ever-growing online community. Woody also runs Infinistache: a real-time animation and game studio that partners with brands trying to build exciting live experiences.
Ticket Information | Ticket Price |
---|---|
General Admission - 1 day workshop | USD 269 |
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