First Sundays of each month from 4-8pm Grim Wizard Coffee will host a unique game play experience in a special after-hours event. The experienced Dungeon Masters of QuestYinz will guide you through an epic adventure with pre-generated characters while the expert baristas of Grim Wizard provide fantasy-themed concoctions to fuel your game table antics.
Choose your Dungeon Master to choose your adventure! Games are primarily Dungeons & Dragons 5e but some storytellers may choose to run a different system, be sure to check the Dungeon Master description when booking your ticket. $20/ticket, limit of 5 players per table.
Choose Your DM:
LizBob the DM - Learn to play Dungeons & Dragons! Even the bravest adventurers need a Spa Day once in a while, or so you think as you head for some R&R at Springarden, a holy hot spring at the heart of the Springwood. As you soon discover, rest is off the table as the spring has been invaded by a territorial and radiant Owl Bear from the Plane of Fey. Can the party convince this unwelcome guest to move along and save their vacation? Find out in this D&D 5e 2014 adventure, The Shining Shrine.
DM Gwen - Set in a fictional theme park called Mouse Park, a blend of satire and horror happens as the players and storyteller collaborate to tell a story of fantastical fear and frenzy while navigating the park! Take on the role of guests or staff in a theme park that barely masks horror lurking beneath. This system is Powered by the Apocalypse.
Incident File: Merry Go Round, Broke Down
DM Dave WeirD - Hallowed Darkness: A Shadowdark short tale
The muffled din of Hallowport's bell wakes you in the night. Another ring so close to the first cries "danger!" with it's tone. The third toll of the bell dies off unnaturally as if swallowed by some preposterous creature in the night. The sleeping port town is quite and still blanketed in nightfall... but you see no stars as you peer out the window, no green haze of the hag-moon, no twinkling of the Eye's celestial ring. Utter darkness stands idle just beyond the reach of your lantern's light. Do you try to flee this darkness or fight against it? As you find your follow adventurers, faint screams and shouting can be heard outside the inn, but one bloodied cry pierces your ears from just downstairs.
Also check out other Trips & Adventurous Activities in Pittsburgh.