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blood on the clocktower

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Welcome to Blood on the Clocktower—a game of murder and mystery, lies and logic, deduction and deception for five-to-twenty courageous players and one devious storyteller.

_On the stroke of midnight..._
_During a hellish thunderstorm, a scream echoes through the sleepy town of Ravenswood Bluff. The townsfolk rush to investigate and find the beloved local storyteller has been murdered, their body hanging limp from the clocktower. As blood drips onto the cobblestones below, a realisation slowly dawns… a demon has been unleashed, killing by night and taking on human form by day._

_Can good find the demon in time? Or will evil overrun this once peaceful town?_

Blood on the Clocktower is a social game played in person, seated in a circle, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to build trust and expose the hidden evil-doers, whilst evil players lie about who they are and what they know - and crucially, try to hide the demon player who kills a good player every night. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village.

Unlike many other social deduction games, death is not the end in Blood on the Clocktower - when you die you continue playing as a ghost and can still weigh in on the group's discussions and decisions. Some characters might even want to die to get the most out of their abilities.



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