GM Academy - System Choice
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Not all roleplaying games are created equal—and that’s a good thing! Whether you’re a first-time GM or a curious player looking to branch out, this session of GM Academy will help you find the right system for your next campaign.
Dungeons & Dragons might be the most famous name in TTRPGs, but it's far from the only option. In this session, we'll break down a range of systems and their strengths—from narrative-focused games like Fate and Apocalypse World to mechanics-rich games like Pathfinder, and genre-specific options like Blades in the Dark, Monster of the Week, Call of Cthulhu, and Starfinder.
We’ll discuss:
- Core mechanics (What’s the “engine” behind each game?)
- Tone and theme (What kinds of stories is the system built to tell?)
- Character creation (How flexible or guided is the process?)
- Crunch vs narrative focus (Are you more into strategy or storytelling?)
- Group preferences and learning curves
This session will include side-by-side comparisons, system demos, and printed or digital resources for deeper dives. Whether you’re planning a gritty noir mystery, a swashbuckling adventure, or a rules-light storytelling game, you’ll leave with a shortlist of systems to explore—and a better understanding of how system choice shapes the tabletop experience.
Dungeons & Dragons might be the most famous name in TTRPGs, but it's far from the only option. In this session, we'll break down a range of systems and their strengths—from narrative-focused games like Fate and Apocalypse World to mechanics-rich games like Pathfinder, and genre-specific options like Blades in the Dark, Monster of the Week, Call of Cthulhu, and Starfinder.
We’ll discuss:
- Core mechanics (What’s the “engine” behind each game?)
- Tone and theme (What kinds of stories is the system built to tell?)
- Character creation (How flexible or guided is the process?)
- Crunch vs narrative focus (Are you more into strategy or storytelling?)
- Group preferences and learning curves
This session will include side-by-side comparisons, system demos, and printed or digital resources for deeper dives. Whether you’re planning a gritty noir mystery, a swashbuckling adventure, or a rules-light storytelling game, you’ll leave with a shortlist of systems to explore—and a better understanding of how system choice shapes the tabletop experience.
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