Wilde Realms - Event 4 - Fire In The Sky, 3 October | Event in Herne Bay | AllEvents

Wilde Realms - Event 4 - Fire In The Sky

Highlights

Fri, 03 Oct, 2025 at 07:00 pm

Ross Wood Campsite

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Date & Location

Fri, 03 Oct, 2025 at 07:00 pm - Sun, 05 Oct, 2025 at 03:00 pm (BST)

Ross Wood Campsite

Herne Bay, United Kingdom

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Only get lost while having fun, not on the road!

About the event

Wilde Realms - Event 4 - Fire In The Sky
Welcome to Wilde Realm's LARP's fourth mainline event of 2025!
This will be a mainline event with combat.

Ticket prices:
Early bird = £55
Full price ticket = £60

Catering provided by Ratt Shakk - https://www.facebook.com/profile.php?id=100057691118607

All tickets can be purchased through our website: https://www.wilde-realms.co.uk/book_events

Event bio:
The Siege of Antiope has begun. Within this vast city, the fighting is fierce and the streets run red with warrior blood. The walls, which still protected Antiope from much of the Kiphate onslaught, cannot fully hold back the ingenuity of a nation hellbent on war. But the Westfell are cunning folk, they lay traps, they ambush, they lure cocky footsoldiers into dead ends and surprise them with overwhelming numbers - anything to break up the Kiphate’s phalanx and defend their bastion of hope.

Corpses pile in rotting mounds on abandoned streets, and nowhere is the death-stench stronger than in the Northern Quarter. For only a few days ago, as the Boar herd defended the outer walls, when the Fourth Legion caught them from behind - from within the city itself. The killing was precise and efficient. The defenders were cut down from all sides, without a chance of escape. In the middle of the street, a street where plaited sweetbreads were once sold and sometimes slyly given to polite children with a wink and a smile, stood a large, towering door. A door in the middle of the street, where before there had been nothing, emanating magical power, leading to the Wilde Realm.
The whole of the Northern district was lost to the fourth legion before the sun had set. The Westfell scrambled to draw new battle lines and defences, protecting the other walls before grief could touch the sides of their hearts, for the siege continued, only this time with a gaping wound in Antiope's side.

The nomads of Westfell know their time is running low and hope is running thin, whilst the Kiphate soldiers battle with emboldened belief, for the sky will be ablaze with the Azuran Comet by the time the moon waxes again. As the comet passes above, so shall the final Kiphate God be born: the God of Love, the god which governs over home and family. As this great religious moment occurs, the Kiphate’s magic will be unstoppable. Their fire will burn twice as long, and their might will punch through any shield walls.

Antiope calls any who can martial forces to help in its defence. With the word of The Expedition’s council, along with the appearance of the door inside the city, the signatory nations have agreed that The Expedition must make its way to Antiope as soon as possible, only stopping to round up any forces they can to aid the city and Westfell people. Defending Westfell is not as simple as protecting a wall anymore. Those who know and understand the Wilde Realm will be vital in defending the other side, handling the Fey and their politics and stopping any malevolent creatures from being drawn through.

A strategy is born, simple and predictable, but essential. Once ready, the Westfell shall push back into the Northern Quarter and seize control of the Door. The door must be protected - both from within the city, and from the other Wilde side.

Monster kit!
Once again at this event, we will have two battles for you to monster.
Please could you bring both of the following options:
blacks and red base layers as well as any metal armour (plate, poly plate or chain is fine)!
Black, dark purple, or dark base layers. Metal accessories and any of your own elf ears you can bring.

Downtimes this game!
As alluded to in this plot drop, Antiope is calling for allies. If you are in a player group which is both pre-established and 3 or more people, then one of you may put in a downtime to gather up your direct allies and bring them to Antiope. This could be calling on other Knights in your order or gathering other Escan students and professors who are knowledgeable in magic. They do not need to be soldiers, for there are many ways to contribute to a war.
If you are not part of a player group and still wish to gather up allies, you may use your downtime for this, but we cannot guarantee the same results as the above; it may still have impacts in other ways.

IC camping this game!
The IC camping form will be updated with the option to either camp in Antiope or in the Wilde Realm. Please think carefully which side you wish to pick. If one side is overly picked, we may move groups to the other side. Travel between the two sides will be open, so do not feel that this decision will bar you from parts of the game.


Also check out other Trips & Adventurous Activities in Herne Bay.

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Ross Wood Campsite, Herne Bay, United Kingdom
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Wilde Realms - Event 4 - Fire In The Sky, 3 October | Event in Herne Bay | AllEvents
Wilde Realms - Event 4 - Fire In The Sky
Fri, 03 Oct, 2025 at 07:00 pm