Path to Glory: Scorching Plains
Warbands muster for battle, driven by prophetic visions and an unearthed map. Only one force can claim the long-forgotten arcane power of the Everburning Megalith.
This will be an eight week Path to Glory campaign, following the rules from the Path to Glory supplement. Eternal Glory however, cannot be won until the final week - navigating the Scorching Plains is no easy feat!
Your starting warband can be selected as described in the Path to Glory rules or your Battletome, and it's even more fun if you roll for it! A Start Collecting set is an awesome way to quickly assemble a warband.
Games can be played any time during opening hours, including Friday Night Gaming and weekends. Use the comments section below to organize games.
What you'll need to play:
Path to Glory rulebook
Battletome and Warscrolls for your chosen force
A Starting Warband
Can you defeat your foes? Will your Champion rise to the challenge?
Will you claim the Everburning Megalith?
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