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Man 2 Man Forum - Spades Tournament

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Man 2 Man Forum - Spades Tournament


SPADES TOURNAMENT RULES

Two individuals register as a team. Single elimination play.

There will be a 30-minute time limit per game.



There will be no over books in this tournament.



If neither team has won the match to 300 within the time limit, the team ahead at the "stop" time will be declared the winner.



If a hand is in progress at "stop" time, it will be played out and the results will be added to the score to determine a winner.



Should there be a tie score at the end of the 30 minutes, a one hand overtime will be played. The team with the highest score after that hand is played will be declared the winner.






1. Games will be to 300 points. Scorekeeper will be agreed upon by the table prior to start of game.

2. The Dealer will deal all cards - 13 to each player. Spades are trump, ranking from Big Joker, Little Joker, 2 of Spades, 2 of Diamonds, A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3.

3. Definitions and Terminology:



Bid – A player chooses the number of tricks that he/she will take.



Set - When a team fails to win enough tricks to reach its total bid



Reneging – When a player fails to play the suit that is led and later throws that same suit. If a player is caught, they will lose 3 books.



4. No “table talk” or giving hints to a partner will be allowed, if caught you will be immediatelydisqualified.

5. Dealer must offer the player to his/her right, the opportunity to cut the cards after they are shuffled.

6. A misdeal is called when a Player was not dealt exactly 13 cards

7. The Bid: The Team opposite of the dealer bids first.



Each player must bid his own hand, with the dealer having the last bid.



Minimum bid for each team is 4 tricks (Board).



8. Lead Card: The person to the left of the dealer plays the first card of the round.

9. Players must follow the suit of the lead card, if they have a card of that suit. If a player does not have a card of that suit, they can choose to throw a spade or another suit.

10. A spade will “trump” or beat all other suits.

11. A player cannot lead with a spade until the first cut has been made.

12. “A card laid is a card played!” and cannot be picked up unless the original move is the wrong suit.

13. The Judges are responsible for notifying the winners of the match.

14. Any protest or rule clarification must be decided by the designated Judge before the next trick is played.



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Map 350 E 5th St, 350 East 5th Street, Elmira, United States
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