Venue: The Ogres Den #23 3220 5TH Ave NE Calgary, AB
Cost: $40 pre-registration before Jan. 1st $50 at the door
A current NAF membership is required, Lair Ashmead is the NAF contact to set this up.
Tournament Organizer: Darcy Dirks
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Updates: Check out the event page on Facebook.
What to bring:
- Painted team with suitable models.
- Skill rings or another appropriate way to identify skills/positions
- Block dice ***ONLY GW OR NAF DICE**
- D6s, d8, d12/16/20
- Rosters will be found on TourPlay
SCHEDULE
- Day 1
Registration 9:00am - 9:30am
Round 1 9:30am – 11:45am
Lunch 12:00pm - 12:30pm
Round 2 12:30- 2:45pm
Round 3 3:00pm - 5:15pm
- Day 2
Round 4 9:00am – 11:15am
Lunch 11:15am - 11:45pm
Round 5 12:00pm - 2:15pm
Awards 2:30pm - 3:00pm
ROSTER CREATION
- any new published rules/rosters will be accepted, as long as they are published/Released by Jan 10th. 2026.
- Each Coach will receive a budget of 1,000,000gp to spend during Roster creation.
- This budget may be used to purchase Players and Inducements only.
- Each Roster must have a minimum of 11 players excluding Star Players, and a maximum of 16 players
- Thors Hammer Slam is a resurrection tournament, no injuries, casualties or deaths do not carry on from one game to other.
-1 MVP (primary skill) will be award at the END of each round. You can stack these skills on a model.
- Undead, Necromantic and Nurgle teams are allowed to apply the Masters of Undeath and Plague Ridden special rules.
Players added to a team roster through a game as a result of those special rules are removed from the roster at the end of that game.
- Any unspent cash at roster creation will be lost and all Rosters will be considered as having the same Current Team Value (CTV) for the purpose of inducements and prayers to Nuffle.
TIERS & SKILL PACKS
- Rosters are separated into FOUR tiers and Coaches must choose one of the options from their tier number.
Tier 1: Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Old World Alliance, Underworld Denizens, Wood Elf.
-2 Primary Skills
Tier 2: Bretonnian, Elven Union, Human, Imperial Nobility, Necromatic Horror, Orc, Shambling Undead, Skaven, Tomb Kings, Vampire
-3 Primary Skills
Tier 3: Black Orc, Chaos Chosen, Chaos Renegade, Khorne, Nurgle
-4 Primary Skills
Tier 4: Gnome, Goblin, Halfling, Ogre, Snotling
-4 Primary Skills
-1 Secondary
INDUCEMENTS
- The following Inducements are available to all eligible Rosters for purchase:
Halfling Master Chef
Assistant coaches
Cheerleaders
Bloodweiser Kegs
Bribes
Apothecary
Wandering Apothecaries
Morgue Assistant
Plague Doctor
Riotous Rookies
Dedicated Fans
Re Rolls
- Once Purchased, Inducements are considered a permanent addition to a Roster for the duration of the tournament.
- No other inducements allowed, all money must be spent. No in-game inducements and no cards.
- Round time is 135 mins (2hrs, 15mins)
- The use of Chess clocks is strongly advised. The onus is on both Coaches to complete their match in good time.
**Hammer of Legend Ball**
When ever a player attempts to pick up this ball roll a d6 before the agility roll. On a 1 the player is not worthy to pick up the ball. Place the player in the square they occupied before entering the square with the ball. That player's activation ends immediately
Tournament Scoring:
Win = 65
Loss = 0
Tie = 25
Glittering prizes:
All-Father’s Champion – Overall winner
Skald’s Silver – Runner-up
Axe of Glory – Best Offense (most touchdowns)
Hammer of Khorne – Most Casualties
Shield of the North – Best Defense (fewest touchdowns allowed)
Stunty Saga Cup – Top stunty team
The Loki Spoon – Lowest overall tournament points
Craft of the Runes – Best Painted Team
Hall of Heroes – Sportsmanship
--Share the Spoils – Coaches may only win one major trophy (except Paint/Sportsmanship)