Library Escape Room: Mysteries of the Deep
The door is locked and the clock is ticking…
While attempting to contact the Great Old One Cthulhu, Professor Freeborn and four of his colleagues have been ripped through a portal to another reality. Now, trapped in the Professor’s office, you and your fellow students must sort through the esoteric clutter to solve the puzzles and find the incantation that will close the portal and save our reality from utter destruction.
Eventbrite tickets for Library Escape Room: Mysteries of the Deep are live. Sign up today with family and friends aged 13+ or go for a mystery group in the same time slot—maximum group size is 8. There is a wait list for each time slot if it fills up.
What is the Library Escape Room: Mysteries of the Deep?
Here’s how it works: You and your team are locked in a room. You have 1 hour to save our reality and escape the room by solving puzzles and following clues. Escaping will require teamwork, determination, and quick thinking! From the moment you step into the game, you’ll be totally immersed in our world.
Will I Be Playing With Other Participants?
Unless you and 7 other individuals (a group of 8 total people) deliberately book the same time slot, you may be paired with other players.
How Do I Book An Entire Room?
To book an entire room, you will need to claim the maximum capacity for that time/date and location. Our room has a capacity of 8 players.
Do I Need To Book In Advance?
Yes, we strongly recommend booking a reservation.
Am I Really Going To Be “Locked” In A Room?
For safety reasons, we will not technically lock you in a room. There will be an exit, and if you need to leave the room for any reason, you will be able to do so. However, the countdown timer will not be stopped.
How Early Should I Arrive For My Game?
The door to the room closes exactly at the time for which you signed up. Please arrive 15 minutes early to make sure you are there before play begins. There are no rainchecks.
Is There An Age Limit?
The Library Escape Room: Mysteries of the Deep is for participants aged 13 and up.
Are Cell Phones Permitted?
Cell phones are not allowed to be used in the room. You will be asked to place your phone on silent before play begins.
How Long Is Each Game?
Each game is designed for an hour of intense fun! Plan to spend 15 minutes prior to each game preparing and briefing for your mission, and 15 minutes after each game to debrief and take photos.
Can We Bring Food or Drink Into the Games?
We ask that no food or drink is taken into the game rooms.
What Should I Bring With Me?
Your inner detective and all the puzzle-solving skills you can muster! The answers to the clues, riddles and puzzles are all in the room. You will find clues, complete logic puzzles, practice your communication skills with the other players and apply deductive reasoning to escape. Don’t give up! Keep searching for clues. You are going to have to work fast!
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